Dresden Files Accelerated: Emerald City: Requiem
“The world is getting weirder. Darker every single day. Things are spinning around faster and faster, and threatening to go completely awry. Falcons and falconers. The center cannot hold.
But in my corner of the country, I’m trying to nail things down. … I don’t want to live in a world where the strong rule and the weak cower. I’d rather make a place where things are a little quieter. Where trolls stay the hell under their bridges, and where elves don’t come swooping out to snatch children from their cradles. Where vampires respect the limits, and where the faeries mind their p’s and q’s.
My name is Harry Blackstone Copperfield Dresden. Conjure by it at your own risk. When things get strange, when what goes bump in the night flicks on the lights, when no one else can help you, give me a call. I’m in the book."
— Harry Dresden in Jim Butcher‘s Storm Front
When the Dresden Files Roleplaying Game was released in August of 2010 our group was formed to play it. We hadn’t met each other before and it was a bit slow going at first but over the years the game has morphed into a living breathing campaign with a great deal of history. Unfortunately, half of the original members moved out of town leaving the fate of the Emerald City in question. Luckily we were able to recruit new players to infuse the game with new ideas.
In 2017, Evil Hat released Dresden Files Accelerated and we, as a group, decided to port our campaign over to the new rules system. We didn’t want to walk away from the rich backstory and characters we had created with The Emerald City. We agreed to advance the game’s timeline to after the final resolution of the war between the White Council of Wizards and the Red Court Vampires as seen in Jim Butcher’s novel, Changes, and essentially reinvent the city keeping in mind the events that went before. Since we are playing a new campaign using a different rule system, new players, and essentially a different Emerald City I realized we need a new Obsidian Portal site to go with it. You can see the original campaign’s Logs and stories at:
This site best viewed with Google Chrome.
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