Silvio Khlores









Superb +5: Flair

Great +4: Guile

Good +3: Haste

Fair +2: Intellect

Average +1: Focus, Force




Truth-Bound (special): [x]

You are incapable of outright lies. If you wish, you may carefully omit information, speak your opinions, or utter something you believe true that is later proven false. This condition is always checked.

Ferroburned (sticky): [ ]

If you suffer a condition inflicted by an iron weapon, mark this condition as well. You must recover this condition before healing from any other physical injury. Begin recovery by recuperating in Faerie or receiving medical care from a character versed in supernatural healing. If you seek medical attention outside Faerie, the healer must overcome a Great (+4)
to succeed at the recovery action.

Oathbreaker (sticky): [ x ]

Mark this condition when an agreement with someone has been violated by either party. All actions taken by the aggrieved party against the violating party gain +2 bonus and ignore magical defenses or scale (page 182). Recover this condition when the violator fulfills the letter of the bargain or the aggrieved party voluntarily releases the violator from the agreement.

Summer Courtier (special): [ ]

As a subject of the Summer Queens, you are savvy to the Court’s important players and have heard the latest rumors. You are expected to appear occasionally with the rest of Summer before the Lady and/or Queen and will almost certainly become entangled in Court intrigues. Work with the GM to identify two additional Summer Fae, one ally to support you and one rival to confound your efforts.

  • RIVAL:
  • ALLY:
Indebted (sticky): [ ][ ][ ][ ][ ]

As per normal (page 117), but with an additional restriction: should you default on any debts, you immediately become an Oathbreaker (page 158).



You may cast minor veils and seemings. With a moment of concentration, you may draw a veil over something roughly person-sized, hiding it from sight and other means of detection. Or you may cause a person or object to appear differently than it normally does. An observer may attempt to discern the illusion, but to do so, they must have some legitimate suspicion that they might be seeing a glamour. Use Intellect to resist any disbelief attempt.

Summer Favors:

Mark Indebted to call upon the Summer Court for favors. One box grants automatic success to a task (provided it is without risk) without having to roll or play out a scene. Two boxes pays for one cost for a ritual spell (page 172) or provides NPCs or a magical resource to assist with a dangerous task. If at least three boxes are unmarked, mark the entire track for the Court to intervene on your behalf and resolve a situation utterly unresolvable under your own power. This action requires formally petitioning the Court and convincing it that the intervention is in their best interest.

A Check on Winter’s Power:

Your role in the Summer Court pits you against members of the Winter Court on a frequent basis. When entering a conflict against Winter, choose +2 to attacks against Winter or +2 to defense against their attacks and attempts to create an advantage.


Greater Glamour (requires Glamour):

Gain +2 to all attempts to create glamours. Once per session, spend a fate point to create a nameless NPC as a glamour for a scene and dictate their actions. Others react to the NPC as if real but it cannot inflict conditions or harm—if forced into combat, the illusion dissolves immediately. Anyone who succeeds with style on any roll against the illusion may get the chance to see past it, at the GM’s discretion.

Superior Recovery:

Once per session, you may treat a sticky condition reflecting physical injury as if it were fleeting.


Your exuded confidence inspires and comforts others. Once per session, you may spend a fate point to do one of the following: recover a sticky condition related to despair or self-doubt, begin recovery on a similar lasting condition, or imbue someone with an aspect of tremendous self-confidence that lasts the entire session and has three free invokes.

The Arsenal of Spring:

The Arsenal of Spring can generate a variety of weapons based on the symbols of Spring (the most common being a thorny sword, leaf blades that may be thrown or wielded in hand to hand or a whip like vine). Attacks with the Arsenal of Spring are worth +1 shift on a successful hit and may have scale (page 182) at GM discretion. Against any surviving members of the Autumn Court increase Scale by one level.


In Peril (sticky): [ 4 ]

You may mark the In Peril condition whenever you are hit by an attack. Negate up to four shifts of damage from the attack and then create an aspect that describes how the attack causes damage not easily shaken off (such as a Broken Leg or Shattered Reputation). Whoever inflicted the condition is awarded a free invoke on that aspect. Recover from In Peril when you act deliberately to resolve the peril: medical attention for an injury, a bribe to erase the slight on your reputation. This typically entails overcoming an obstacle against an opposition of Great (+4) or higher.

Doomed (lasting): [ 6 ]

You may mark the Doomed condition whenever you are hit by an attack. Negate up to six shifts of damage from the attack and then create an aspect that describes how the attack has rendered you almost helpless, such as Bleeding Out or Ready to Embrace the Dark Side. Whoever inflicted the condition is awarded a free invoke on that aspect. Recover from Doomed when you act deliberately to resolve the doom: emergency medical attention, the intervention of a White Council healer skilled in mental magic, or something similar. This typically entails overcoming an obstacle against an opposition of Great (+4) or higher. Clear out Doomed at the end of the next session after you’ve started recovery. If Doomed is checked and you are taken out (page 189), death is one of the possible outcomes.

STRESS: [ 1 ] [ 1 ] [ 1 ] [ 1 ] [ 1 ] [ 1 ]

Spent Refresh: 3


Before man grasped a plow Silvio has tended the great gardens of the Nevernever as a Prince of the Spring Court. Like much of Spring he kept more aware of the activities of humanity than Winter, Summer or the lost Autumnal Court. Silvio played the machinations of the courts as well as any maestro and gained a great deal of power before the fall of Spring. When the King of Spring rested the Thorny Crown on his throne for the last time Silvio petitioned the Summer Lady Titania for entry into her court and was awarded the title Duke of Flowers.

Spring is not patient but Silvio was smart, he found friends in the court and over the centuries cemented his power. Through all this time the Duke of Flowers had only one goal, re-establishing the Court of Spring, in this effort he sought the advice of Mother Summer and Mother Winter on how this could be accomplished. Their price paid Mother Winter informed him that only if he could acquire free will could he accomplish his goal.

Silvio knew that Titania was to cynical and too clever to give him free will so he set his sights on Aurora. He proved time and time again that he could be trusted with tasks and the prices he asked we always exactly as he should be. He earned Aurora’s respect, her favor, and in time she gave him a task and neglected to specify a limit to the price, simply whatever he needed within the limits of her abilities.

Holding an open debt from the seat of the Summer Lady Silvio knew that now he only had to wait until the time was right, find the way to rebirth the Spring Court and take demand his free will able to rely on his new position to save him. He didn’t however plan for two things, the first was the death of Aurora and the ascension of Lilly to her seat. His debt still should, he was careful of that, but he had gained no trust from Lily and her wrath could be fierce if he angered her. The second was meeting MAGGIE SIMPKINS, a young chef who instantly stole his heart. Unable to take his free will from a protected position and unwilling to leave the woman he loved Silvio demanded his free will damn the consequences.

Unable to strip him of his title or his demense Lily stripped Silvio of his favor in the court and appointed him as Ambassador to the Autumn Throne, a seat that has stood empty since before the city of Seattle grew around it. Silvio now finds himself forced to spend most of his time in the dreary mortal city of Seattle without resources or friends with the exception of ZEBADIAH EINAR an aging Warden who has called on Silvio in the past and his love Maggie.

Silvio Khlores

Dresden Files Accelerated: Emerald City: Requiem HumAnnoyd