Máire

Description:

ASPECTS:

DEADLY DRYAD WARRIOR

I WILL BECOME GUARDIAN OF THE SEVENTH GATE!

AT ONE WITH NATURE, AT ODDS WITH MAN’S WORLD

APPROACHES

Great +4: Force

Good +3: Focus, Guile

Fair +2: Haste

Average +1: Flair, Intellect

Mediocre +0:

MANTLE

TRUE FAE (Otherwordly Scale)

UNIQUE CONDITIONS:

Truth-Bound (special): [x]

You are incapable of outright lies. If you wish, you may carefully omit information, speak your opinions, or utter something you believe true that is later proven false. This condition is always checked.

Ferroburned (sticky): [ ]

If you suffer a condition inflicted by an iron weapon, mark this condition as well. You must recover this condition before healing from any other physical injury. Begin recovery by recuperating in Faerie or receiving medical care from a character versed in supernatural healing. If you seek medical attention outside Faerie, the healer must overcome a Great (+4)
to succeed at the recovery action.

Oathbreaker (sticky): [ x ]

Mark this condition when an agreement with someone has been violated by either party. All actions taken by the aggrieved party against the violating party gain +2 bonus and ignore magical defenses or scale (page 182). Recover this condition when the violator fulfills the letter of the bargain or the aggrieved party voluntarily releases the violator from the agreement.

Summer Courtier (special): [ ]

As a subject of the Summer Queen, you are savvy to the court’s important players and have heard the latest rumors. You are expected to appear occasionally with the rest of Summer before the Lady and/ or Queen and will almost certainly become entangled in court intrigues. Work with the GM to identify two additional Summer Fae, one ally to support you and one rival to confound your efforts.

Indebted (sticky): [ ][ ][ ][ ][ ]

As per normal (page 117), but with an additional restriction: should you default on any debts, you immediately become an Oathbreaker (page 158).

CORE STUNTS:

Glamour:

You may cast minor veils and seemings. With a moment of concentration, you may draw a veil over something roughly person-sized, hiding it from sight and other means of detection. Or you may cause a person or object to appear differently than it normally does. An observer may attempt to discern the illusion, but to do so, they must have some legitimate suspicion that they might be seeing a glamour. Use Intellect to resist any disbelief attempt.

Summer Favors:

Mark Indebted to call upon the Summer Court for favors. One box grants automatic success to a task (provided it is without risk) without having to roll or play out a scene. Two boxes pays for one cost for a ritual spell (page 172) or provides NPCs or a magical resource to assist with a dangerous task. If at least three boxes are unmarked, mark the entire track for the Court to intervene on your behalf and resolve a situation utterly unresolvable under your own power. This action requires formally petitioning the Court and convincing it that the intervention is in their best interest.

A Check on Winter’s Power:

Your role in the Summer Court pits you against members of the Winter Court on a frequent basis. When entering a conflict against Winter, choose +2 to attacks against Winter or +2 to defense against their attacks and attempts to create an advantage.

ADDITIONAL STUNTS:

Seelie Magic:

You may cast evocations (page 140) that fit the nature of Summer: growth, abundance, vigor, fire. All Seelie magic has a warm ambiance, even if its connection to Summer is metaphorical. This magic is ultimately sponsored by the Summer Queens, and using it in a manner counter to their agenda may mark you as an enemy to Summer. You use these as actions with your normal approaches, in any combination. The GM may assign scale (page 182) to your action.

Natural Weapon: (Wooden Spikes and slivers)

Unarmed attacks are worth +1 shift on a successful hit and may have scale (page 182) at GM discretion.

Bio:

Squire to Fergus’ grandfather; Manus. She disdains Fergus’ choice to become human, though she is more than happy to take his place as the heir-apparent to Manus’ power.

Máire

Dresden Files Accelerated: Emerald City: Requiem HumAnnoyd