Lorcan Rourke



HIGH CONCEPT: Murderous Scion of Balor

Deadly Ex-Terrorist

Luck of the Irish

Charming to a Fault

Loyal Servitor of the Fomor


Superb +5: Flair

Great + 4: Force

Good +3: Focus, Guile, Haste

Fair +2: Intellect

Average +1:

Mediocre +0:


Scion of Balor (Otherworldly Scale)

One of your parents was a God. You were born with exceptional abilities, but also exceptional responsibility. Your High Concept should include a reference to your Divine Parent

Your actions generally have Otherwordly Scale.


Divine Power (sticky): [ ][ ][ ][ ][ ]

You have the power of the Gods running through your veins. Mark a box when using certain stunts provided by this mantle. Mark 3 boxes to have a friendly NPC connected to your God appear and offer aid or information. Once per scenario, you may mark all 5 boxes to operate at Otherworldly Scale for a scene. Recover one box at the conclusion of any scene in which you do not mark a box. Recover two boxes at the start of a new session.

Divine Responsibility (sticky): [ – ]

Mark this condition when you act against your God’s wishes or best interests. You may not any boxes of Divine Power (but retain your Scale) until you recover from this Condition. Recover from this condition by spending a scene communing with your divine relation.

Unwanted Attention (sticky): [ – ]

Mark this condition when you are seen in public performing feats well beyond human norms or otherwise causing mass chaos. As long as this Condition is marked, you are at risk of being recognized and hunted. You gain an aspect related the chaos you caused and the GM gets one free invoke. Recover this condition after spending a scene dealing with your “Unwanted Attention”, be it a physical conflict or a social encounter.


Marked by Power:

Your abilities are well respected by those who know of them. Receive +1 to all Social actions against NPCs who know who you are. This bonus does not apply to openly hostile NPCs.

Faster, Stronger, Tougher:

Mark a box of Divine Power to add +1 to any physical action. The GM may elect to add scale (page 182).

Inhuman Toughness:

Mark a box of Divine Power to soak two shifts of Physical Stress.


Inhuman Recovery:

Outside of a conflict, mark a box of Divine Power to treat a sticky condition relating to physical injury as if it were fleeting.

Elemental Magic:

Spirit Magic with Flair. Mark a box of Divine Power to perform magic with that element as per Evocation (pg 140). Mark In Peril and Doomed in place of Exhausted and Burnt Out.

Evocation Specialist: (The Eye of Balor) Flair Spirit Attack at +2

You have employed an evocation so well that its execution is practically reflexive. Select one element, one approach, and one action (for example, a Force wind attack) and add +2 whenever attempting that precise combination. The stunt may be taken multiple times but not for the same combination.

Dreadful Gaze

When Lorcan makes eye contact with another character and uses a box of Divine Power, he may functionally incapacitate that character for as long as he maintains the contact. Make a Flair roll with a difficulty of +2 if the target is unaware or resisted by Focus or Haste (defender may pick one) if they are alerted to the attack. If successful Lorcan may make a Focus roll versus the target’s Focus to keep them in place, frozen by dread, for an exchange. Lorcan is unable to divert any attention to other targets in any way that would take his gaze from his victim but may otherwise act at the GM’s discretion.


Uncle of Nora Quinn and her sister, Fiona Quinn Lorcan was behind the The Fomor attack where he murdered both of their parents. He’s very dangerous – both an ex-terrorist and a political manipulator. He is currently seeking out his escaped family and wishes to murder them as well.

Lorcan Rourke

Dresden Files Accelerated: Emerald City: Requiem HumAnnoyd